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Multi-game bundles

Sell a run of games for less than the games cost one at a time — "3 games for the price of 2", or "3 games for $15". You set it per gear tier, and customers see the deal while they're picking how many games to play.

Who can do this: Owners and Managers. Where: Sidebar → Catalog & Pricing → Inventory → edit a tier → "Multi-Game Pricing"

Applies to: laser tag and any custom per-game activity. Paintball and airsoft book by the session, so they have no game count to bundle — the panel doesn't appear on their tiers.

Pick the shape that fits your deal#

There are two ways to price a bundle. They can describe the same offer today, but they behave differently the day you change your prices — that's the whole reason both exist. Fill in one or the other, never both.

"Charge for this many" "Flat bundle price"
Reads as "3 games for the price of 2" "3 games for $15 per player"
You enter A number of games to charge for The price a player pays for the whole bundle
The discount is A proportion of your per-player price — a third off, here Whatever you typed, until you change it
Reprice a game $15 → $18 makes the bundle $36. Still a third off, no edit needed. $7 → $9 leaves the bundle at $15.

Use "Flat bundle price" when you want a round number a charged-game count can't land on.

Setting one up#

  1. Go to Inventory and add or edit a gear tier.
  2. Set its "Activity" to a per-game one — laser tag, or one of your own per-game activities. The "Multi-Game Pricing" panel only appears once you do.
  3. In "Book this many games", enter the size of the bundle — 3 for a three-game deal.
  4. Fill in one of "Charge for this many" or "Flat bundle price".
  5. Optionally write your own "Button Text". Leave it blank and the button reads "3 games for the price of 2" or "3 games for $15 per player", whichever you priced.
  6. Save. The deal is live on your booking page immediately.

Bundles are set per gear tier, so your premium rig can run a different deal from your basic one — or no deal at all.

How the price is worked out#

A bundle repeats as many times as it fits, and any games left over are charged at your normal per-player price. Everything below is per player — multiply by the number of players to get the line on the booking.

Charged-game count — $15 a game, book 3 and charge for 2:

Games Price
1 $15
2 $30
3 $30
4 $45
5 $60
6 $60
7 $75

Flat bundle price — $7 a game, book 3 for $15:

Games Price
1 $7
2 $14
3 $15
4 $22
5 $29
6 $30
7 $37

Groups and mixed baskets — 4 players on the flat $15 bundle pay $60 for 3 games each, against $84 at list price: they save $24. One player on each of the two tiers above pays $45 for 3 games each, against $66: they save $21.

Each tier is priced on its own rule, so a customer who books two different tiers gets both deals rather than one of them.

What your customers see#

  • On the gear step — a shortcut button carrying your bundle's wording. Tapping it opens the games step with that number of games already filled in.
  • On the games step — the deal is named above the counter, and once the count reaches a bundle, a "Multi-game saving" line shows how much came off. The row above it keeps quoting the undiscounted "$X per game × N", so the arithmetic still adds up on screen.
  • At checkout — the same saving line, above the total they're charged.

See What customers see.

Limits#

Field Accepts Why
"Book this many games" 2 → the activity's maximum A one-game bundle isn't a bundle. The maximum is "Max Games Per Booking" on the activity (12 by default), and a bundle larger than it could never apply.
"Charge for this many" 1 → one less than the size Charging for every game isn't a discount, and charging for none would give the games away.
"Flat bundle price" More than $0, less than list Above what those games already cost it isn't a deal, so it's refused rather than charging your customer over the menu price.
Both fields at once Not allowed They're two ways to price one deal, and PBHQ won't guess which you meant.

If the form won't save#

The message appears under the field it applies to.

Message What to do
"Enter how many games the bundle charges for, or a flat bundle price." You set a bundle size but no price for it. Fill in one of the two fields.
"Set a charged-game count or a bundle price, not both…" Clear whichever one you don't want.
"Charged games must be fewer than the bundle size…" Charge for less than you're booking — 2 against a size of 3.
"3 games already cost $21 at $7 each, so $21 isn't a discount." Lower the bundle price below the figure quoted, or raise your per-player price.
"A game bundle has to cover at least 2 games." Set the bundle size to 2 or more.
"…caps a booking at 12 games, so a bundle of 13 could never apply." Shrink the bundle, or raise "Max Games Per Booking" under Catalog & Pricing → Activities.

Questions that come up#

Can a bundle make more games cheaper than fewer games?

Yes, and it's worth checking before you save. A very steep deal — 3 games for $5 when a single game is $7 — means 3 games ($5) undercuts 2 games ($14). Customers will spot it and book the cheaper option. Keep the bundle above what one game short of it costs and the price only ever rises with the count.

Does a bundle work with a deposit?

Yes. If the tier collects a per-player deposit, the deposit is taken against the discounted price, never above it — so a deposit can't come to more than the games it's a deposit on. See Gear deposits.

Can a customer use a discount code on top?

Yes. The bundle price is worked out first, then the code comes off that total. See Discount codes.

Do I need to change my per-game price?

No, and don't. "Price per Player ($)" stays the price of a single game — that's what remainder games and non-bundle bookings are charged, and what the saving is measured against.

How do I switch a bundle off?

Clear the "Multi-Game Pricing" fields and save. The tier goes back to charging your per-player price for every game, and the shortcut button disappears from the booking page.